扫黑苦旅Black Sweeper
Year: 2019
Tool: RPG Maker MV, Yanfly Engine Plugins
This is a game that tells the fictional story of a Chinese policeman Tang Jun. His girlfriend left him, and he ended up being a policeman, which didn't fit his dream. However, he became the police captain of his team and managed to destroy an underworld in his city. He secured his bewildered girlfriend and captured his old friend who had already been the head of the underworld.
The game is personal work, and it is still in early development. I made some of the background music and weapon assets by myself. Each selection you make has an impact on the whole game plot, and it encourages you to merge the info yourself to solve the puzzles. If you want to get the best result, you must pay attention to every detail. The combat system is turn-based and fast. Each skill has a different speed and effects. You can equip different weapons to change your skillset. You can also use items to turn the battle around. The key to victory is to apply control effects to the enemy, and you can use some powerful skills and items in certain circumstances. With some control effect on, you can even one-shot an enemy with handcuffs or force takeaway. However, you can still choose to do a lot of damage to the enemies, but you will find yourself gradually at a disadvantage if you do not think over the strategies.
Magic Deliverance
Year: 2022
Instructor: Charles Miller
Magic Deliverance is the class project for the 2D Animation and Assets Production class. I've done all the character design, illustration, and animation. I used a universal template for the program. You can find it at https://jonathan-so.itch.io/igme-119-platformer.
In this dark, fantastic, side-scrolling platformer, you are a tribal chief who has got ancestral spirit’s blessing, you are fighting to beat up the armed slave caravan and pave the way for escape for your tribesmen. your most powerful weapon is the magical sword, which can fly at high speed according to your will.
In this distant land, there’s a magical core to bless this continent with magical power. With this blessing, your tribe has been living a happy life for thousands of years. However, the evils from outside the land, armed with firearms, are seeking the magical power in this land. They’re enslaving the people in this land and kidnapping them to their hometown. The tribe chief in one tribe, along with his people, is kidnapped by the slave caravan. He summoned the magical sword and slayed some merchants along its flying path. Now he has the hope of saving his people in his hands. He is going to fight for a way out of slavery, no matter what it costs.
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Concept Art
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Assets
Opening Scene
Russel
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Year: 2022
Instructor: David Sanchez
Team members: Anna Piccione, Cathryn "ZG" Szulczewski, Dan Qiao, Jessica Niem, Neha Ghanta, Scott Jackson
“Russel” is a single-player isometric 2D Adventure-RPG game developed in Unity (using C#) following a stray cat mercenary named Russel that is focused primarily on narrative/quest lines. I designed the UI layout, made some of the assets, and made all the background music. The OST is published on my music pages as a mini album. You play as Russel, a mercenary cat who can travel between the cat world and the human world, and face a lot of challenges. You can interact with surrounding objects, and get some food at the bar. Your hunger will fall down as time passes, and you will be rewarded by completing quests, interacting with objects or ordering from the bartender.
Pantheon
Year: 2021
Instructor: Sean Boyle
Author / "TBA" Team Member: Joy Stanton, Jack Walsh, Dan Qiao, Zhuorui Yong, Jake Giniewski
In Pantheon, the player plays as one of several gods vying for power with one another. The game takes place in an ancient world in which deities interact directly with the mortal world, issuing edicts to their followers from their temples. By placing the player in the role of one of these beings, they will be able to maneuver their followers as they see fit, developing their territories and conquering their opponents using primarily their own strategic skills. Borrowing from popular 4X titles, a player can win by either defeating all other opponents in war or by developing their lands enough to create a non-combat victory, building territories so magnificent that even the most devout followers of their opponents will lay down their arms and join the opposition.
In Pantheon, you are in an ancient world where deities constantly conflict with one another
The status and power of a deity come directly from the size and strength of its base of mortal followers
Some deities aim for utopias while others attempt to eliminate all opposing faiths
Your followers are in your hands as you build and battle for ultimate power over the world
Pickupper
Year: 2021
Instructor: Michelle W. Harris
This interactive demo is made with p5.js. You can click to pick up the candies. If you click on an empty space or the candies in the jar reaches the limitation of 6, one of the candies in the jar will drop at the spot. You can adjust the number as you wish.